BuildingType
    name = "BLD_CONC_CAMP_REMNANT"
    description = "BLD_CONC_CAMP_REMNANT_DESC"
    buildcost = 1
    buildtime = 1
    location = NOT ALL
    effectsgroups = [
        EffectsGroup
            scope = And [
                Object id = Source.PlanetID
                Planet
            ]
            activation = ContainedBy And [
                PopulationCenter
                Not Contains Building name = "BLD_CONC_CAMP"
            ]
            effects = SetIndustry value = Target.TargetIndustry
        EffectsGroup
            scope = Source
            activation =  ContainedBy AND [
                Not HasSpecial name = "CONC_CAMP_MASTER_SPECIAL"
                Not HasSpecial name = "CONC_CAMP_SLAVE_SPECIAL"
                Industry High = Source.Planet.TargetIndustry + 2 
            ]
            effects = Destroy
    ]
    icon = "icons/building/concentration-camp.png"
